[request] Pixels in 3d

create scenes for multi-RGB channels fixtures

[request] Pixels in 3d

Postby BartKrap » 18 October 2016, 14:32

Hey guys,

Is there a way you can make the pixel mapping visible in 3d?

I program quite a lot of my shows in pixels but don't always have all the lights on hand, or don't have time to set them all up.
Head of lighting, lighting designer and lighting operater at De Zoom and Pinky's in Renesse and Ron van der Veen Entertainment.
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Re: Request: Pixels in 3d

Postby support » 18 October 2016, 16:03

If you declare them in Editor > Fixtures, you will see them in 3DView.
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Re: Request: Pixels in 3d

Postby BartKrap » 22 October 2016, 10:53

support wrote:If you declare them in Editor > Fixtures, you will see them in 3DView.

Yes, I know this, and I have this.
I meant seeing the light output (the effect that the pixels make) "live" in 3d.
Head of lighting, lighting designer and lighting operater at De Zoom and Pinky's in Renesse and Ron van der Veen Entertainment.
BartKrap
 
Posts: 215
Joined: 06 June 2016, 18:37
Location: Netherlands

Re: [request] Pixels in 3d

Postby support » 23 October 2016, 07:16

Yes it is not possible to straight see in 3DView what you do in Pixels.
The workaround is to transform the Pixels scene in a Steps scene.
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Re: [request] Pixels in 3d

Postby Focu » 08 July 2018, 16:45

the workaround does not work, the pixels are not displayed in 3d
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