Restrictions from PC to interface

upload scenes in the standalone memory of the interface

Restrictions from PC to interface

Postby support » 23 March 2015, 15:51

Timeline
"Live" and "StandAlone" use a similar TimeLine, but due to interface standalone engine restrictions, there are things that are not allowed in the StandAlone TimeLine. In StandAlone:
- the tools "off/pause/stop" are not allowed
- each scene is played only one time (not looping)
- the software generates a scene from time 0 up to the end time of the last present scene
- the generated scenes are here: "../YourLightShow/StandAlone/scenes/universeX_buttonY.sce" ; these generated scenes are uploaded in the interface ; you can check them in tab "Steps"
- the complete timeline will play in loop in standalone
- there must be at least one scene in the timeline (no empty timeline)
- at last one scene must start at time 0 (otherwise the generated scene is wrong)

Memory
The internal memory of the interface has nothing to do with the PC memory.
There could be memory problem in the two following cases:
- a scene is repeated a lot to make a long duration timeline
- the is a lot of "pixel mapped" scenes

16 bits channels
No problem with the interfaces D512S, D1024 and Rack1024.
With the older interfaces, fine channels (16bits pan/tilt/RGB/...) are not managed in StandAlone mode.
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