[request] Manage RBG Pixels

create scenes for multi-RGB channels fixtures

[request] Manage RBG Pixels

Postby djnolife » 02 April 2016, 17:31

Hello, I was wondering if there is a way to adjust the mapping so it reflects a RBG pixel rather than a RGB pixel?
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Re: RBG Pixels

Postby support » 02 April 2016, 21:23

Sorry but this is not possible.
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