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Active and unactive channels between steps [done]

PostPosted: 20 April 2017, 18:24
by samwise309
I was wondering if it's possible to have a step scene where, in the first step, you have a channel active, and then in the next step of that scene have that same channel deactivated. I'm trying to make wipes that don't require 12 different step scenes, executed as a chase and paused at the end.

Re: Active and unactive channels between steps?

PostPosted: 20 April 2017, 18:27
by support
Sorry but this is not possible.

Re: Active and unactive channels between steps?

PostPosted: 21 April 2017, 12:32
by samwise309
This would be extremely useful if it's possible for the next major update :D

Re: Active and unactive channels between steps?

PostPosted: 19 July 2017, 21:47
by Bobnjul
Totally agree!

Re: Active and unactive channels between steps?

PostPosted: 21 March 2018, 08:58
by MortaR
Totally agree too.

Re: Active and unactive channels between steps?

PostPosted: 25 March 2018, 15:37
by thorehl
1+

Re: Active and unactive channels between steps?

PostPosted: 11 May 2018, 19:24
by SkottyRock
Would be extremely helpful!!

Re: Active and unactive channels between steps?

PostPosted: 25 July 2019, 23:16
by dmxshows
I did it manually deleting the unwanted lines of the scene xml file (I market as "XX" to show what lines to delete), it is not a big deal but certainly it would be pretty very usefull if the programmer adds an "unlink" or "unchain" button to the step editor when doing multistep scenes and you just want to do something just on a fixture in one step and something else with other fixture in other step. This is my example:

THIS IS THE ORIGINAL/MODIFIED XML FILE MADE WITH SHOWEXPRESS with the deleted lines:

<?xml version="1.0" encoding="UTF-8"?>
<Scene>
<Fixtures>
<Fixture id="1472590267" name="PAR64_#1" model="PAR64"/>
<Fixture id="1472590268" name="PAR64_#2" model="PAR64"/>
<Fixture id="1472590269" name="PAR64_#3" model="PAR64"/>
<Fixture id="1472590270" name="PAR64_#4" model="PAR64"/>
<Fixture id="1472590271" name="PAR64_#5" model="PAR64"/>
<Fixture id="1472590272" name="PAR64_#6" model="PAR64"/>
</Fixtures>
<Steps>
<Step length="50">
<Fixture id="1472590267">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590268">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590269">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
XX <Fixture id="1472590270">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590271">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590272">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX </Step>
<Step length="50">
XX <Fixture id="1472590267">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590268">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590269">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
<Fixture id="1472590270">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590271">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590272">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
</Step>
</Steps>
</Scene>

What it does is:

in the first step: makes lamp 1, 2 and 3 purple keeping 4, 5 and 6 in the "whatever color" they are
in the second step: lamp 1, 2 and 3 returns to their original "whatever color", changing 4, 5 and 6 to purple

Please notice that you will have to re erase this line everytime that you edit the scene.

HOPE THIS HELPS PALS

Re: Active and unactive channels between steps?

PostPosted: 30 July 2019, 14:21
by support
Noted.

Re: Active and unactive channels between steps?

PostPosted: 02 August 2019, 20:36
by DeeStage
This feature would be so much useful !!!

+1

Please take this feature and more possibilities as main mart of Version 10