LED Par Can programming

create scenes with steps

LED Par Can programming

Postby JDooley » 20 July 2014, 00:41

I'm attempting to program a simple 2 step program with a pair of Venue Thinpar64's but I must be going about this entirely wrong.

My end goal would to be able to have LIVE show 2 sets of colors ( for example red, green, blue A and red, green, blue B) a BPM slider and a master dimmer slider

Im looking to simply have PAR1 be one color and PAR2 be a second color and have it step back and forth between them.
(Example: step 1 PAR1 would be red PAR2 would be blue; step 2 PAR1 would be blue and PAR2 would be red)

I know I can Program these and have dedicated buttons for each color combo but I'd like to simplify it where I can just select color A and color B on the fly then control the dimmer and speed with sliders rather then having tons of dedicated buttons for every combination.

I tried to do this but am running into issues.
first I attempted creating a scene REDa where step1 PAR1 is on red and PAR2 is off for 1 second then step2 PAR1 is off and PAR2 is red for 1 second.
did the same with GREENa and BLUEa
then did opposite to create REDb where step1 PAR1 is off and PAR2 is red step2 PAR1 is red and PAR2 is off and so on for green and blue.

I realized with doing this that there is not a way to disable a channel within a step it can only disable for the entire scene leading to some overlap with the colors not being simply red and blue
Also if the play/stop button is not used the timing can be off leading to farther overlap adding the red and blue channels being on at the same time on the same fixtures and the other fixture being completely off.

Am I overthinking this or am I missing a crucial step somewhere? I would think it would be a fairly simple setup but getting it to work correctly is completely alluding me.
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Re: LED Par Can programming

Postby JDooley » 23 July 2014, 03:10

Been a few days....

Have I stumped everyone with a simple 2 step par can chase or is it that no one understands my post?
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Re: LED Par Can programming

Postby support » 23 July 2014, 07:29

Please read this: viewtopic.php?f=3&t=203
The Lighting Controller
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Re: LED Par Can programming

Postby JDooley » 23 July 2014, 13:19

This is exactly what I just asked.

Is it that you don't understand or have I stumped you?

A "we're working on it" response or "we don't understand" is what I'm looking for here.

Also, this is a user forum correct? I'm not sitting here expecting the people who wrote the program to get back to me, other people could reach out and give insight and opinions if any exist.
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Re: LED Par Can programming

Postby dmxshows » 01 July 2019, 05:03

Hello man, I have two years trying to do the same and the only way that I was able to do it is editing the XML scene file.

The only way that I have found to do what I want to do, is modifying all the switching scene XML files with a text editor, deleting the lines where this unwanted channels are referenced:

[img]ShowXpressFreeSteps.gif[/img]

THIS IS THE ORIGINAL/MODIFIED XML FILE MADE WITH SHOWEXPRESS with the deleted lines market with "XX":

<?xml version="1.0" encoding="UTF-8"?>
<Scene>
<Fixtures>
<Fixture id="1472590267" name="EyourlifePAR64_#1" model="EyourlifePAR64"/>
<Fixture id="1472590268" name="EyourlifePAR64_#2" model="EyourlifePAR64"/>
<Fixture id="1472590269" name="EyourlifePAR64_#3" model="EyourlifePAR64"/>
<Fixture id="1472590270" name="EyourlifePAR64_#4" model="EyourlifePAR64"/>
<Fixture id="1472590271" name="EyourlifePAR64_#5" model="EyourlifePAR64"/>
<Fixture id="1472590272" name="EyourlifePAR64_#6" model="EyourlifePAR64"/>
</Fixtures>
<Steps>
<Step length="50">
<Fixture id="1472590267">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590268">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590269">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
XX <Fixture id="1472590270">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590271">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590272">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
</Step>
<Step length="50">
XX <Fixture id="1472590267">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590268">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
XX <Fixture id="1472590269">
XX <Channel index="3" name="dimmer" value="0"/>
XX <Channel index="4" name="red" value="0"/>
XX <Channel index="5" name="green" value="0"/>
XX <Channel index="6" name="blue" value="0"/>
XX </Fixture>
<Fixture id="1472590270">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590271">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
<Fixture id="1472590272">
<Channel index="3" name="dimmer" value="255"/>
<Channel index="4" name="red" value="0"/>
<Channel index="5" name="green" value="255"/>
<Channel index="6" name="blue" value="255"/>
</Fixture>
</Step>
</Steps>
</Scene>


The only problem with that is that everytime that I open this multistep scenes in the editor the lines are re-written again enabling the channels that I want to keep disabled in such steps.

Hope this helps man, I wonder have a button in the steps editor to let us set a channel in one step without enabling this channel in the next steps.
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Re: LED Par Can programming

Postby dmxshows » 01 July 2019, 05:08

This could be easily solved if the programmer adds a selection button to disable writing in all the steps on the channel that we need to modify in one step, but that we want to return to its previous condition for the next step.
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Re: LED Par Can programming

Postby Allan » 09 August 2019, 19:32

I am not sure if I am understanding properly, but can you right-click the channel and choose the "disable channel" menu option? If you do that for each channel you don't want active, it will remain inactive within the scene. Also, if you don't touch that channel while programming, it will automatically be in the 'disabled mode' and you won't have to manually do this for each channel. Again, I'm not sure if I understood the issue properly, but I hope this helps achieve a possible solution.
Attachments
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Allan Reiss
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Re: LED Par Can programming

Postby dmxshows » 15 August 2019, 06:01

Hello Allan, thanks for your response.

If you see the picture in my previous post, it is an example with a two steps scene, you will notice that in the first step I want to operate on lamps 1, 3 and 5 leaving lamps 2, 4 and 6 untouched (disabled), then in the second step I want to operate on lamps 2, 4 and 6 leaving lamps 1, 3 and 5 untouched (disabled) and this is not possible because when you enable a channel in any step it is enabled in all the other steps of the scene.

The channels surrounded in green is what I want to do, and the channels surrounded in red is what I want to avoid because they turn off this lamps when I just needed to keep the previous values that they had before this scene was triggered.

.... and the only workaround that I have found is deleting the unwanted lines with the "0" in the steps were you need them disabled.

Hope this helps to clarify our point.

Thanks,
Germinal
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