MacOS - Viewer image bug with Mac [fixed]

graphic representation in 3 dimensions

Re: Viewer image bug with Mac? [fixed]

Postby notslaw » 03 March 2021, 14:57

I just appliled the fix file. I am on 3DView 5.2.2 210204 on a MacBook Pro. The issue is not fixed for me. When I put the new 3DView on the MacBook display, it still resizes the 3DView image to the lower left conner and makes the rendering smaller. Zoom and rotate still work, but since the center of the image is so far down towards the lower left corner of the window, it isn't really useful.
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Re: Viewer image bug with Mac? [fixed]

Postby support » 04 March 2021, 16:49

Please try with this version of 3DView: http://download.thelightingcontroller.c ... 20.app.zip
and let us know the result.

To check this version of 3DView, you have to:
1. unzip the zip file and copy "3DView_V520.app" into the folder "../YourSoftware/3DView/"
2. open the main program
3. open manually "3DView_V520.app" (do not start the 3DView via the main program).
To check this is the correct version, you will see "version 5.2.0 - 200123" in the welcome screen.
The Lighting Controller
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Re: Viewer image bug with Mac? [fixed]

Postby notslaw » 05 March 2021, 14:21

Downloaded and tried 5.2.0. This one seems to be working correctly. Did go back to 5.2.1 and 5.2.2 to double check. The problem is seen in both of those versions of 3DView.
notslaw
 
Posts: 7
Joined: 16 March 2019, 15:47

Re: Viewer image bug with Mac? [fixed]

Postby support » 05 March 2021, 17:25

Thank you for this clear report.

This problem seems to be beyond our control (OS / compiler / driver).
We are still trying to understand.
In the mean time, we have upgraded the fix file with 3DView 5.2.0.
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