Texturing an imported object

graphic representation in 3 dimensions

Texturing an imported object

Postby LightningFM » 05 October 2016, 14:46

Hello everybody,
I'm trying to import an object in Sweetlight's 3DView.
I have a folder that contains the new object's files:
- the .obj file
- a .MTL file
- a texture .png file
When I open the model with the default Windows 10 "3D Builder" I just have to select the .MTL & .png files to see the correct textures.
I have imported the object .obj in the 3DView, but it is displayed without any texture.
Is there a way to select a texture to use (like for the object picture_panel)?

Thank You!
LightningFM
 
Posts: 152
Joined: 07 February 2015, 15:23
Location: Milan, Italy

Re: Texturing an imported object

Postby support » 06 October 2016, 07:38

No this is not possible.
Only the special object "picture_panel" can have a texture.
Sorry for that.
The Lighting Controller
support
Administrateur
 
Posts: 10538
Joined: 07 December 2009, 16:32

Re: Texturing an imported object

Postby LightningFM » 06 October 2016, 12:33

Ok, thanks!
LightningFM
 
Posts: 152
Joined: 07 February 2015, 15:23
Location: Milan, Italy


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