by mwilkins » 20 May 2016, 18:40
I was able to figure out the color display issue with the Rogue R1 Spot profile.
Within the color channel, if you look at the levels window, you will see that all of the colors are capitalized. As the example, this is taken from the txt file of the Rogue R1 Spot profile.
Channel = color
Open,0,6 Red,7,13 Orange,14,20 Green,21,27 Yellow,28,34 Blue,35,41
Here is how to fix it.
You cannot edit the txt file version to make the correction as it does not work. I tried. You must make the correction from within the levels window. Simply edit the color you wish to correct. Go to the fixture editor, select the color channel in the channels window, In the levels window, select the color you wish to correct. Edit that color. Select the color from the options and close the window back out.
If you pay attention after you make the color selection, you will notice that the first letter of the color is no longer capitalized as with the example provided above. This appears to be the problem within the program as the above process has worked on all of the Chauvet profiles that I was having issues with within 3D view. Now colors are properly displayed from those fixtures within 3D view.
Gobo's do not work nor does prism or rotation, however again, if you follow the above steps for gobo's, I can get #1, #2, #3 and so on to display in 3D view as a gobo but not the actual gobo design.
I know this is a daunting task for developers but I have to agree with others on the forum. A lot of the profiles do not work properly and does make it very difficult to build your shows not knowing how a scene may look. All be it figuring these issues out on your own will give one a better understanding of how the software works.