For the simple DJ with a few disco fixtures and maybe some LED color wash cans, this doesn't matter. But to a guy like me with lots of moving heads/scanners (anything with pan/tilt settings), this suggestion could be a HUGE improvement over current thinking.
Among my activities, I'm hired by some bands to provide a relatively big light show when they want to make an impression. I have a somewhat standard way of setting up my lighting rig, then make a few placement adjustments based on the architecture of the venue. Even though the rig is similar in most places, I still need to adjust the aim of my moving heads in many scenes before the show (where they shine on particular musicians or a specific point in the room)...which takes a fair amount of time. All DMX controllers I've seen and used so far deal with Pan (X) and Tilt (Y) parameters directly, adding Pan Fine and Tilt Fine for some fixture profiles. Every scene aiming a head or scanner sets a hard X/Y pair of values. Once you start building up a dozen or more scenes, this becomes tedious to make small corrections to the aims of dozens of fixtures.
How about this: What if the DMX software could be expanded by the addition of a head/scanner "Aim Preset Table" and give the scenes the option to aim heads/scanners by hard X/Y values or a link to a preset "Aim"? Basically, it could be a way to initialize all steerable fixtures to a new setup and have scenes automatically adjust. This could be done by aiming all fixtures at a single point (maybe a guitar player), and call that point "A". Then aim them all at a second point, and call that point "B". The number of "Aims" would be limited by the lighting designer's imagination. Then, when writing scenes, perhaps there could be a third editing sector (adding to the RGB color wheel and pan/tilt "radar screen" in the upper left) that simply lists the "Aim Points" A, B, etc. with corresponding descriptions. By clicking an "Aim", the preset pan/tilt values for that aim and fixture are used to steer the light beam and the scene remembers to reference the Aim, not hard pan/tilt settings.
With this arrangement, a lighting designer could VERY quickly adjust an entire show by simply adjusting the "Aim Preset Table" settings to suit a new rig setup. Any scenes that use an "Aim Preset" will adjust automatically since hard pan/tilt values aren't stored in the scene...just a link to a specific Aim.